AI party games — play with friends in your browser
AI Party Games is a library of 40+ multiplayer party games hosted by an AI. One person starts a room, friends join from their phone browsers with a 4-letter code, and the AI runs the game — narrating, judging, and scoring. No app to install, no console required.
Play social deduction games like Werewolf and The Traitors with no moderator, pitch ridiculous startups to AI sharks, run trivia nights with questions generated fresh every game, or survive co-op crises as a failing space station crew. From 3 to 15 players.
Every game plays in person or remotely over any video call — keep Zoom or Discord open for voices and the game in a browser tab. Short a player? Add AI bot players to fill the seats. It's free to start, with simple subscription plans for bigger or more frequent game nights — no per-pack purchases.
The games
- The Last Bureaucrat (3–12 players): It is the last functioning ministry of a government that has handed most of its work to a single ageing AI. Yo…
- Startup Survivor (3–12 players): You are the founding team of a venture-backed startup. Keep the runway, users, morale, and hype alive through …
- Corporate Sabotage (3–12 players): You are the leadership team of a company that keeps almost-failing. Survive security breaches, funding crises,…
- Orbital Decay (3–12 players): You are the skeleton crew of a failing space station. Keep oxygen, power, crew morale, and hull integrity abov…
- Code Black (3–12 players): You are the leadership of a hospital in full surge. Keep beds, staff morale, supplies, and public trust above …
- Whiteout (3–12 players): You are a polar expedition on the ice. Keep rations, fuel, team cohesion, and health above zero through blizza…
- The Crown (3–12 players): You are the royal council of a struggling realm. Steer the kingdom through famine, war, plague, and rebellion …
- AI Mafia (4–15 players): A tense game of hidden roles. Each night the Mafia pick off a townsperson; each day the town argues and votes …
- The Traitors (4–15 players): A faithful few and a hidden cabal of Traitors. Each night the Traitors banish one of you; each day, the round …
- Among Us (Text) (4–15 players): Aboard a failing spaceship, a couple of Impostors quietly pick off the Crew between tasks. Call emergency meet…
- Werewolves of Millhaven (4–15 players): A sleepy village hides a pack of werewolves. Each night the wolves hunt one villager; each day the village arg…
- Double Agent (4–10 players): The Agency has been compromised. Each night the hidden moles burn one operative; each day the station debates …
- The Job (4–10 players): The crew's got one last score — but there's a rat in the room. Each night the hidden informants burn a crew me…
- Murder Mystery (4–10 players): A guest is dead and one of you did it. The AI host reveals clues each round; you interrogate each other in you…
- Secret Agenda (4–14 players): You share one public mission — but each of you has a secret objective. Negotiate, vote, and steer the group wh…
- The Bazaar (4–14 players): You're a merchant in a cut-throat guild. Each round a deal hits the table — pitch it, the guild votes how to r…
- AI Courtroom (3–14 players): An absurd small-claims court where the AI is a dramatic, capricious judge. Each round a ridiculous case; every…
- Shark Tank (3–14 players): Pitch a (preferably ridiculous) startup to a panel of AI sharks each round. They score your TAM, business mode…
- No Excuses (3–14 players): You did something indefensible. Now talk your way out of it. Each round a fresh disaster; everyone pleads thei…
- Swipe Right (3–14 players): Each round, an impossible romantic brief. Write the pitch that wins the match. A jaded AI matchmaker scores ch…
- Mic Drop (3–14 players): Step up and spit. Each round the AI drops a topic; you write the sharpest four-line verse or comeback you can.…
- Improv Story Battle (3–14 players): The AI starts a story. Each round you each add one sentence; the AI crowns the best line (and sometimes throws…
- Debate Club (4–14 players): Each round the AI sets a motion and assigns you to PRO or CON — like it or not. Argue your side; the AI judges…
- Describe It (3–10 players): Each round one of you gets a secret word and describes it — without saying it. Everyone else races to guess. G…
- Word Chain (3–14 players): A word sits on the table; everyone fires back an associated word at once. The AI crowns the most creative link…
- Fake News Challenge (2–14 players): Each round the AI shows a headline — a genuinely real story or a convincing fabrication. Guess Real or Fake. S…
- Fake News: Summer Edition (2–14 players): Sun's out, lies out. Each round shows a summery headline — a genuinely real story or a convincing fabrication.…
- Strange But Legal (2–14 players): Each round, one absurd-sounding law. Is it genuinely on the books somewhere — or pure invention? Guess Real or…
- Said or Fabricated (2–14 players): Each round, a quote pinned to a famous name. Did they actually say it — or did the AI make it up? Guess Real o…
- Trivia Rush (2–14 players): A fast-fire quiz. Each round the AI fires a question and everyone answers at once. Right answers score — and t…
- Sticker Shock (3–14 players): Each round, one item — guess its real price on the slider. Closest guess takes the round (runner-up scores too…
- The Spectrum (3–10 players): One of you sees a secret point on a dial between two extremes and gives a single clue; everyone else guesses w…
- The Shortlist (3–14 players): Each round, a category and a handful of options — pick the ones you think everyone else will pick. Match the g…
- Power Ranking (3–10 players): Each round, rank a handful of things best-to-worst — blind. Score by how close your order is to the group's co…
- Buzzer Beater (3–10 players): A question flashes up — smash the buzzer first to win the right to answer. Nail it for points, fumble and it's…
- Doodle It (3–10 players): Each round one of you gets a secret word and draws it — no words, no letters. Everyone else races to guess fro…
- Civilization Simulator (3–12 players): Lead a nation through the ages. Each round, choose to expand, research, trade, or raid a rival; the AI simulat…
- Escape Room (3–14 players): You're locked in an AI-run facility. Each round it poses a puzzle; everyone submits an answer; one correct ans…
- The Dungeon (3–14 players): One party, one health pool, one hoard of gold. Each level you vote which way to go and the AI runs the encount…
- Code Words (3–10 players): A grid of 16 words hides your secret agents — and one assassin. Each round a spymaster who can see the key giv…
- Treasure Hunt (3–8 players): Everyone's a token on the board racing for the treasure at the centre. Each round you pick a direction; all to…
- Top of the Deck (3–8 players): You're dealt a hand of cards. Each round everyone plays one — highest card takes the trick. Spend your big car…
- Steel & Banners (3–8 players): A grand-melee card tourney. One suit is crowned trump after the deal — a lowly trump unhorses the mightiest pl…
- Circuit Call (3–8 players): Trick-taking with a contract: before the first card falls, everyone blind-calls how many tricks they'll take. …
- Midnight Manor (3–8 players): The doors locked at midnight and the house wants you to stay. Race down the manor's one long corridor to the f…
- Jungle Dash (3–8 players): Rival expeditions, one lost temple, and a trail that fights back. March at a steady pace or dash and gamble — …
- Last Spark (3–10 players): A hand-emptying race around a living flame. Match the flame's color or number — or feed it a wild — while Snuf…
- Den of Liars (3–10 players): Five dice under every cup, and only you can see yours. Bids climb — three 4s, five 2s — until someone smells a…
- Meld Rush (3–8 players): Rummy stripped to the good part: draw, discard, and let the table tell you how close your hand is. Seven cards…
- Turf (3–10 players): Claim the block tile by tile — but pick the same corner as a rival and the tile burns for good. Your biggest c…
- Lucky Lines (3–10 players): Every card is different, the calls are the same. A number booms out; mark it fast if it's on your card. First …
- Flipside (2–2 players): Trap your rival's discs between two of yours and the whole row flips to your colour. The board fills one disc …
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